Essentials Map Middleware (Component)
You can use this component to change some of the map settings.
Variables
Resetable Objects Prefabs - drag in all the prefabs here of the objects that can be destroyed in the map.
Resetable Objects - allows you to set the prefab and position of objects that can be destroyed. This makes sure they get respawned when the player cleans the map.
Prefab - the object prefab
Position - the object position
Reflection Probes - drag in all the reflection probes that you want to refresh when the time of day changes. Doesn't work during the full day cycle for performance.
Lights To Turn Off At Day - this makes sure that these lights get disabled at day and enabled at night.
Wind Speed - sets wind speed, mostly used for SpeedTree.
Wind Rotation - sets wind rotation, mostly used for SpeedTree.
Random Fireworks Places - sets the places for fireworks to spawn when the player turns on Random Fireworks in the T menu. This takes in just an array of empty game objects that you can move around the map and later drag them in there.
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